Made By Paul Sijben
The term Aboyne is taken from "The deeper meaning of Liff."
by Douglas Adams and John Lloyd. They define aboyne as:
Aboyne (v) to beat an expert at a game of skill by playing so appallingly that none of
his clever tactics or strategies are of any use to him.
Anyone playing this game a few times will soon experience the motivations for choosing this title.
GOAL CELL - The marked cell on the opposite side of the board.
BLOCKED STONE - A stone adjacent to an enemy stone.
Aboyne is played on a 5x5 hexagonal board with the following setup.
The players move alternately. At each turn, each player must move one of his non-blocked stones:
A stone may move to an adjacent empty cell or
jump over a line of friendly stones landing on the immediate next cell.
It that cell is occupied by an enemy stone, that stone is captured.
A stone cannot move into the opponent's goal cell.
GOAL - Wins the player that moves a stone into his own goal cell or stalemates the opponent.
Aboyne is a game of tactics. Player has to be careful: if they get stones too close to opponent's he or she will not be able to move them.
Each stone as a centre of its own force field. Once captured in the force field, a piece will not be able to get away.
But this works in both ways! Also this force field helps you when you want to jump over you own pieces